The audio formats supported are WAV and OGG for all platforms. Right now you must use a compatible format in your scene. In the future any audio format will be accepted and they'll be converted automatically.
Note: Check the SoundEffect sample at talansoft.com/u/testy/0e479c818aa81a7cab8e7a50e715a3791c864f3b.
Format("dist to left: %.1f m", Len3(dt://Cube/@position - dt://Left/@position) / 10)results in a string containing the distance in meters between the "Cube" and "Left" entities.
Gaea natively imports the following 3d file formats:
COLLADA Exporter for 3DSMax for 32-bits and 64-bits Windows.
COLLADA Exporter for Maya for 32-bits and 64-bits Windows and OSX.
COLLADA Exporter for XSI (not tested)
COLLADA Exporter for Blender 2.6 (not tested)
COLLADA Exporter for Sketch up (not tested)